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 The Xen'vi Written Language

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Xeno
Taco Gazelle


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PostSubject: Re: The Xen'vi Written Language   Wed Dec 14, 2011 9:49 pm

I know nothing about languages, so I'm going to sit off to the side and be useless.
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TemporalV01D
God of Algol
God of Algol


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PostSubject: Re: The Xen'vi Written Language   Thu Dec 15, 2011 9:37 am

How exceedingly helpful! Yayz!


Now we can start with the writing system.
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Xeno
Taco Gazelle


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PostSubject: Re: The Xen'vi Written Language   Fri Dec 16, 2011 1:03 am

Inorite?
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TemporalV01D
God of Algol
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PostSubject: Re: The Xen'vi Written Language   Fri Dec 16, 2011 5:19 pm

It honestly took me Googling that to figure out what you just said. xD

But yes.
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Xeno
Taco Gazelle


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PostSubject: Re: The Xen'vi Written Language   Fri Dec 16, 2011 10:31 pm

Lol.
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TemporalV01D
God of Algol
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PostSubject: Re: The Xen'vi Written Language   Tue Dec 20, 2011 4:48 pm

Yay to epic progress.
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Xeno
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PostSubject: Re: The Xen'vi Written Language   Wed Dec 21, 2011 12:56 pm

Really? Yay.
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TemporalV01D
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PostSubject: Re: The Xen'vi Written Language   Fri Dec 23, 2011 5:25 pm

I might have to make a letter (or at least some kinda punctuation mark) to indicate pauses (in the form of momentary closure of the vocal orifices) within words. Humans would interpret this as an "N" (hence why many Xen'vi words have n's in them, even though Xen'vi are incapable of creating that sound).
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PostSubject: Re: The Xen'vi Written Language   Sun Dec 25, 2011 1:00 am

Such as the word "Xen'vi".
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TemporalV01D
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PostSubject: Re: The Xen'vi Written Language   Sun Dec 25, 2011 10:47 am

Lol, exactly.

Though it probably wouldn't work if the N is at the start of a word, so we'll probably have to change words like "Nyrander".
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PostSubject: Re: The Xen'vi Written Language   Mon Dec 26, 2011 4:22 am

Right. Because it wouldn't make sense to start off a word with a pause.
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TemporalV01D
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PostSubject: Re: The Xen'vi Written Language   Mon Dec 26, 2011 7:59 am

Exactimo.


Oh, right. I was supposed to get to their writing. xD
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The Xen'vi Written Language

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